I’m happy to announce that I’m giving a talk at the Game Career Seminar at GDC this year! The date and time aren’t set yet, but if it’s anything like past years it’ll be on Thursday 3/26 or Friday 3/27. My talk is called “Talk the Talk, Walk the Walk” and the initial pitch was to go a little bit beyond the networking stuff and talk about how aspiring game developers can go about proving to the pros that they’ve got skills. Without, you know, seeming like an asshole about it.
By now, you know a thing or two about the game industry. You have a couple of cool side projects you’ve been working on, and something to show for those efforts. You know you’re a great candidate for an entry-level game development position. But when you’re out at a game industry event, how do you let people know this without coming off as an arrogant know-it-all?
The trick is this: learning how to show your qualifications instead of telling them. Darius Kazemi, who began his career as a game tester and now runs his own company, will let you in on a number of concrete things you can say and do to make it happen.