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Barely-playable prototype for Bite the Bullet, our 2012 Global Game Jam game. Made with GameMaker HTML5.

Left/right arrows to rotate your ship. 'Z' to shoot.
You start with no bullets! You must collect the bullets of your enemies by facing them head on with your C-shaped catcher.

This demo by Darius Kazemi, testing by Mike Carriere, initial design by Michael "Z" Goddard. Rory Fitz-Gerald is also on our team, but his art hasn't made it in yet!

The goal is to survive the level by clearing out all enemies and projectiles! PRESS 'R' TO RESTART! (Or let them clear each other out.)