Speaking Engagements
I have spoken at dozens of schools and conferences since 2006. I specialize in speaking about networking, the game industry, and gameplay metrics, though I've covered topics as wide-ranging as level design and philosophy. If you would like to book me to speak, please contact speaking@tinysubversions.com.
| Talks |
|---|
| 10/13/2010. Understanding Your Players Through Data. IGDA Boston Chapter: Boston, MA (Lecture). |
| 9/14/2010. HTML5 Game Development and Akihabara.. IGDA Boston Chapter: Boston, MA (Lecture). |
| 7/7/2010. HTML5 Game Development and Akihabara.. Mount Royal Game Society: Montreal, QC, Canada (Lecture). |
| 6/9/2010. Metrics Collection. IGN GameSpy: Costa Mesa, CA (Lecture). |
| 5/13/2010. Gameplay Data Visualization and Analysis. Valve Software: Bellevue, WA (Lecture). |
| 4/27/2010. How to Pitch a Game, or How to Use Powerpoint Effectively. Full Sail University: Orlando, FL (Lecture). |
| 4/15/2010. It's 10pm: Do You Know Where your Players Are?. IGDA Orlando: Orlando, FL (Lecture). |
| 4/15/2010. Effective Networking in the Game Industry. Full Sail University: Orlando, FL (Lecture). |
| 3/27/2010. I HAVE A GREAT IDEA FOR A GAME!. Penny Arcade Expo East: Boston, MA (Panel). |
| 3/11/2010. Connected Gaming, Open Data and a New Age of Fun . Game Developers Conference: San Francisco, CA (Panel). |
| 3/10/2010. IGDA Chapter Coordinators Workshop. Game Developers Conference: San Francisco, CA (Lecture). |
| 1/29/2010. Using Data to Argue Effectively in the Workplace. Game Forum Germany: Hannover, Germany (Lecture). |
| 11/23/2009. Guest Lecturer, Philosophy of Computer Games. Worcester Polytechnic Institute: Worcester, MA (Lecture). |
| 10/23/2009. Procedural Level Generation in Spelunky. Singapore-MIT GAMBIT Game Lab: Cambridge, MA (Lecture). |
| 9/6/2009. So You Want To Be a Game Designer. Penny Arcade Expo: Seattle, WA (Panel). |
| 8/17/2009. Meggy Jr, RGB Game Dev. Boston Indies: Cambridge, MA (Lecture). |
| 5/12/2009. It's 10pm: Do You Know Where Your Players Are?. LOGIN Conference: Seattle, WA (Lecture). |
| 5/8/2009. Networking for Indies. Independent Game Conference East: Boston, MA (Panel). |
| 5/2/2009. Running Large Groups. New England User Group Summit: Cambridge, MA (Lecture). |
| 4/17/2009. It's 10pm: Do You Know Where Your Players Are?. Savannah College of Art and Design: Savannah, GA (Lecture). |
| 3/27/2009. Talk the Talk, Walk the Walk. Game Developers Conference: San Francisco, CA (Lecture). |
| 10/21/2008. Industry Issues in Massively Multiplayer Online Games. ACM NetGames Conference: Worcester, MA (Panel). |
| 9/17/2008. Wake Up and Smell the Metrics! A Rant on Metrics-Driven Development in Online Games.. Austin Game Developers Conference: Austin, TX (Lecture). |
| 9/16/2008. It's Who You Get to Know. Game Career Seminar at AGDC: Austin, TX (Lecture). |
| 8/31/2008. Breaking In: How to Get Your Foot in the Door. Penny Arcade Expo: Seattle, WA (Lecture). |
| 5/14/2008. Tuning the Money Funnel: Customer and Process Metrics in Online Games. ION Conference: Seattle, WA (Panel). |
| 5/13/2008. Changing a Live Game: Lessons Learned and Techniques Applied. ION Conference: Seattle, WA (Panel). |
| 2/28/2008. Gameplay Metrics for a Better Tomorrow. SaskInteractive: Saskatoon, SK, Canada (Lecture). |
| 2/21/2008. Navigating Corporate Culture. Game Developers Conference: San Francisco, CA (Lecture). |
| 2/8/2008. Networking 101. Savannah College of Art and Design: Savannah, GA (Lecture). |
| 12/1/2007. Game Industry Q&A. Harvard Game Dev Day: Cambridge, MA (Panel). |
| 11/28/2007. Metrics for Single Player Games. Montreal International Game Summit: Montreal, QC, Canada (Lecture). |
| 10/19/2007. Networking 101. Game Career Seminar at E For All: Los Angeles, CA (Lecture). |
| 10/11/2007. Managing Social Interactions in Virtual Worlds. Virtual Worlds Summit: San Jose, CA (Panel). |
| 9/12/2007. Gameplay Metrics for a Better Tomorrow. IGDA Albany Chapter: Albany, NY (Lecture). |
| 9/7/2007. Networking 101. Game Career Seminar at AGDC: Austin, TX (Lecture). |
| 9/6/2007. Gameplay Metrics for a Better Tomorrow. Austin Game Developers Conference: Austin, TX (Lecture). |
| 6/12/2007. Working in the Data Mines: Uncovering Gameplay Gold. Boston Post Mortem: Waltham, MA (Lecture). |
| 5/14/2007. Working in the Data Mines: Uncovering Gameplay Gold. Online Game Development Conference: Seattle, WA (Lecture). |
| 4/27/2007. Breaking Into the Game Industry. Savannah College of Art and Design: Savannah, GA (Lecture). |
| 3/10/2007. Curriculum Workshop. Game Developers Conference: San Francisco, CA (Workshop). |
| 10/30/2006. Networking 101. Game Career Seminar at VGXPO: Philadelphia, PA (Lecture). |
| 5/23/2006. Game Industry Panel. ACM NOSSDAV: Newport, RI (Panel). |
| 4/6/2006. How My WPI Education Helps Me as a Game Developer. Worcester Polytechnic Institute: Worcester, MA (Lecture). |
| 3/22/2006. The State of Cognitive Exercise with Digital Gameplay. Game Developers Conference: San Francisco, CA (Lecture). |
| 2/20/2006. Game Development. UMass Amherst Game Club: Amherst, MA (Lecture). |
| 2/13/2006. The State of Cognitive Exercise with Digital Gameplay. Boston Post Mortem: Waltham, MA (Lecture). |



