Getting Started with Akihabara: A Beginner’s Tutorial

May 6, 2010

A few weeks ago KesieV released Akihabara, a set of JavaScript tools and libraries that take advantage of some HTML5 features that are already available on Firefox, Chrome, and many mobile web browsers on platforms including the iPhone, iPad, and Palm Pre. I got very excited about these tools, especially since the demos were so impressive. [...]

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On Bungie, Activision, and Speculation

April 29, 2010

To everyone who is trying to draw a connection between the Infinity Ward mess and the announcement of Bungie’s 10-year exclusive publishing deal with Activision: you don’t know what you’re talking about. First of all, we don’t know anything about the deal. Here’s what we do know: Bungie has a new IP, and Activision has [...]

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A Few Words on Polys and Portfolios

April 29, 2010

I’ve run into some interesting misconceptions from students during my month-long residency at Full Sail. I’ll try to address these on my blog over the next month, this entry being the first. Team-based work in portfolios Here’s a common question I get from student artists: “If I worked on a team project and contributed a [...]

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Weigh In On an Important Debate — in T-Shirt Form

April 19, 2010

Recent dispatches from Twitter show that film critic Roger Ebort is at it again, staking out his position in the always-important debate of whether games are ert or whether they are not ert. Fortunately, the Magical Subversions T-shirt collective is here to sell you a shirt no matter which side of the debate you stand [...]

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Support Addicube!

April 12, 2010
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My friends Corvus Elrod and Charles Berube are working on an AI-driven virtual pet / resource management game called Addicube.  In their words: You start with a single cube and encourage it to eat the red, green, and blue algae that grows in the dish. You cannot control the cubes–or the algae–directly, but have a [...]

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Video Review: Desktop Dungeons

April 11, 2010

I promised I’d make the video reviews a regular thing. This is my attempt to describe in 2 minutes and 30 seconds what Desktop Dungeons is and why I like it so much. After you watch the video, download Desktop Dungeons and play it, fer cryin’ out loud!

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A Typical 30 Minutes in Just Cause 2

April 10, 2010

So this mafia boss I’m working for asks me to blow up a statue of the country’s leader and bring its approximately 10-ton stone head to the doorstep of a friend of his. Fair enough. I head over to the town center where the statue lives — it’s pretty heavily guarded by a military encampment [...]

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Why You Should Attend the LOGIN Conference

April 9, 2010
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The LOGIN Conference is consistently one of my favorite conferences of the year. It’s held in Seattle each May and I’ve been speaking at it every year since its inception in 2007. It’s an online-focused conference — it started out as mostly an MMO conference but it now encompasses social, mobile, and browser games as [...]

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