The Stupid Blob Game

As a test run to see if I could get a Fourier transform working on the GBA, I decided to program a stupid game. Thus, behold: The Stupid Blob Game! You run around the map eating red sprouts while your evil clone chases you around. I made the grass tiles myself, but the blob sprite and its animation was ganked from a tutorial. It’s not actually that fun, although it was cool to load it up onto a flash cartridge and see it played on a real GBA.

I wrote it in C++ using gcc, which was actually a nice refresher for my languishing C++ skillz. I even did all object-oriented and everything. Not too shabby for a poor Assembly programmer.

A screenshot of the lovely little game.

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