I’m a guest on the latest episode of Roguelike Radio where I got to talk to Derek Yu (Spelunky‘s creator) about Spelunky‘s level generation algorithms. (I was invited because I’ve written about the topic: here and here.)
It was a great conversation — thanks to Andrew Doull for inviting me to the podcast! (And apologies for my audio quality. I was on Skype on my phone.)
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No problem. Any time.
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