Listen to me babble about Spelunky’s procedural generation

by Darius Kazemi on August 7, 2012

in Spelunky

I’m a guest on the latest episode of Roguelike Radio where I got to talk to Derek Yu (Spelunky‘s creator) about Spelunky‘s level generation algorithms. (I was invited because I’ve written about the topic: here and here.)

It was a great conversation — thanks to Andrew Doull for inviting me to the podcast! (And apologies for my audio quality. I was on Skype on my phone.)

{ 1 comment }

Andrew Doull August 22, 2012 at 4:54 am

No problem. Any time.

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