Comments on: The Prince of Objects: Katamari and Ontology http://tinysubversions.com/2012/05/the-prince-of-objects-katamari-and-ontology/ Wed, 10 Sep 2014 18:53:13 +0000 hourly 1 http://wordpress.org/?v=3.8.1 By: SW http://tinysubversions.com/2012/05/the-prince-of-objects-katamari-and-ontology/comment-page-1/#comment-8324 Sat, 05 May 2012 03:19:46 +0000 http://tinysubversions.com/?p=2160#comment-8324 “Perhaps a Katamari game with a true flat ontology would allow the player at some point to roll up addresses of memory in the game console’s hardware that would corrupt the game…”

This is awesome. I’ve only gotten to play Katamari once or twice at friend’s houses, but I used to have the cellphone version. It’s not quite as cool as corrupting the game but you do start out “inside” the cellphone rolling up diodes and things off of the motherboard. A screenshot is here: http://www.siliconera.com/2008/11/04/retro-style-katamari-rolling-on-to-mobile-phones/

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By: Andrew Plotkin http://tinysubversions.com/2012/05/the-prince-of-objects-katamari-and-ontology/comment-page-1/#comment-8319 Fri, 04 May 2012 16:00:11 +0000 http://tinysubversions.com/?p=2160#comment-8319 I suspect the quote gets mixed up with “The world is so full of a number of things, I’m sure we should all be as happy as Kings.”

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