Comments on: GameLoop 2011 notes http://tinysubversions.com/2011/08/gameloop-2011-notes/ Wed, 10 Sep 2014 18:53:13 +0000 hourly 1 http://wordpress.org/?v=3.8.1 By: Darius Kazemi http://tinysubversions.com/2011/08/gameloop-2011-notes/comment-page-1/#comment-6430 Fri, 02 Sep 2011 13:09:34 +0000 http://tinysubversions.com/?p=2009#comment-6430 I don’t think it was brought up, but I’m not 100% sure.

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By: Sam Beattie http://tinysubversions.com/2011/08/gameloop-2011-notes/comment-page-1/#comment-6427 Fri, 02 Sep 2011 03:27:54 +0000 http://tinysubversions.com/?p=2009#comment-6427 I wish I could have attended the Uncomfortable Games talk, but I had to leave just as the last session was starting for a friend’s wedding-related party. Out of curiosity, did The Path get brought up at all? I know that one made me uncomfortable for a variety of reasons.

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By: Outsider Videogames: my new monthly column at Paste Magazine http://tinysubversions.com/2011/08/gameloop-2011-notes/comment-page-1/#comment-6411 Mon, 29 Aug 2011 23:33:32 +0000 http://tinysubversions.com/?p=2009#comment-6411 [...] remember a couple weeks back when I posted my GameLoop notes? They included notes on a session on “outsider games.” Well the sneaky reason I [...]

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By: Collection of Boston Game Loop Writeups! | LIFE OF A GAMES ARTIST AND FATHERHOOD http://tinysubversions.com/2011/08/gameloop-2011-notes/comment-page-1/#comment-6314 Fri, 19 Aug 2011 16:24:54 +0000 http://tinysubversions.com/?p=2009#comment-6314 [...] Darius Kazemi, on his blog, Tiny Subversions, has a indepth write up here. [...]

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By: Judith http://tinysubversions.com/2011/08/gameloop-2011-notes/comment-page-1/#comment-6296 Tue, 16 Aug 2011 01:07:48 +0000 http://tinysubversions.com/?p=2009#comment-6296 Interesting section on mental health. My son has Non-24-hour sleep-wake syndrome and lives with a 26 hour day. You can’t ever expect him to come in on a normal schedule. Google put up with it, as have the 2 game companies he’s worked for. He makes it a condition of his employment and explains it up front before he’s hired. Imagine having him on your dev team! But you’re right, a lot of places wouldn’t stand for it.

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By: Andrew Doull http://tinysubversions.com/2011/08/gameloop-2011-notes/comment-page-1/#comment-6294 Mon, 15 Aug 2011 21:43:49 +0000 http://tinysubversions.com/?p=2009#comment-6294 Regards the term “outsider games” – I tried to coin the developers of this sort of game amateurs in an article which received a certain level of notoriety in the indie space (http://www.gamesetwatch.com/2008/02/column_the_amateur_amateur_vs.php = not helped by Simon Carless retitling it Amateur vs Indie – The War?).

Outsider games is probably as good a label as we’re going to get and instantly understandable by pretty much everyone.

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By: Darius Kazemi http://tinysubversions.com/2011/08/gameloop-2011-notes/comment-page-1/#comment-6290 Mon, 15 Aug 2011 15:33:03 +0000 http://tinysubversions.com/?p=2009#comment-6290 Thanks Dan, posted!

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By: JP Grant http://tinysubversions.com/2011/08/gameloop-2011-notes/comment-page-1/#comment-6289 Mon, 15 Aug 2011 15:14:29 +0000 http://tinysubversions.com/?p=2009#comment-6289 Darius, kudos to you and Scott on another awesome unconference! I was again impressed by how efficiently things ran and how engaging sessions were. I know I’m not alone in making GameLoop a must-attend event every year.

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By: Dan Silvers http://tinysubversions.com/2011/08/gameloop-2011-notes/comment-page-1/#comment-6288 Mon, 15 Aug 2011 15:05:52 +0000 http://tinysubversions.com/?p=2009#comment-6288 I took a few pictures of the Uncomfortable Games whiteboard. I’ll forward them along to you.

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