Comments on: GDC Notes: Scott Jon Siegel, City of Wonder Post Mortem http://tinysubversions.com/2011/03/gdc-notes-scott-jon-siegel-city-of-wonder-post-mortem/ Wed, 10 Sep 2014 18:53:13 +0000 hourly 1 http://wordpress.org/?v=3.8.1 By: Brian von R http://tinysubversions.com/2011/03/gdc-notes-scott-jon-siegel-city-of-wonder-post-mortem/comment-page-1/#comment-7050 Sat, 19 Nov 2011 02:31:35 +0000 http://tinysubversions.com/?p=1811#comment-7050 yeah, that’s what i was afraid of. i sorta gathered that when i reread your article, AFTER i’d posted. but hey, it felt good to vent some, y’know? sorry for the mix-up.

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By: Darius Kazemi http://tinysubversions.com/2011/03/gdc-notes-scott-jon-siegel-city-of-wonder-post-mortem/comment-page-1/#comment-7049 Sat, 19 Nov 2011 01:55:15 +0000 http://tinysubversions.com/?p=1811#comment-7049 Hi Brian — I never worked on City of Wonder, and I’ve never worked for Playdom. These are just notes of someone’s talk at a conference. Sorry!

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By: Brian von R http://tinysubversions.com/2011/03/gdc-notes-scott-jon-siegel-city-of-wonder-post-mortem/comment-page-1/#comment-7048 Fri, 18 Nov 2011 23:06:04 +0000 http://tinysubversions.com/?p=1811#comment-7048 hi. i have no idea if you’re still involved w/ the game and/or Playdom, the company that owns it.

i realize this may be so amazingly NOT of interest to anyone but those of us experiencing it.

City of Wonder has, in my opinion, 2 significant issues occurring simultaneously…

FIRST ISSUE:
it seems there is a certain glitch pattern that seems to be oddly specific & rather prevalent.

SOMETHING IS SERIOUSLY WRONG W/ THE BUILDINGS INVENTORY!!!
ie: the storage area for those buildings & objects not in use has, for many (many) of us, become something very similar to a roach-motel…..with ghosts.

i’m not joking.

objects go into it, but only phantoms of those objects come out.

gifts from friends,
“tribute” items from the the game
the embassies the game places there,

all are trappped in the game’s architectual limbo. they’re taking-up space there, in the inventory….but that’s the extent of their use in the game. . i mean, aside from their phantom, that is.

you see, we can (seemingly) place the item in our city, but once placed, it can’t be flipped, moved or sold. and it’s gone the next time you play. ….gone from the city, i mean. it’s sitting right where it was before. in the buildings inventory.

now, for the
SECOND ISSUE:

except for the extremely limited assistance the harried folks at Playdom’s (ironically named?) “zendesk” are able to provide, there has been ABSOLUTELY no noticeable activity on the part of anyone at Playdom.

and furthermore, those “The problem you have reported is a known issue which we are working to resolve and we have notified the developers” form letters have become excruciatingly offensive.

as far as we, the gamers, can tell, we are being ignored & nothing has changed.
if they are, actually, listening to us, the least they could do is give us some sort of a progress report…. after all, they’re still taking our money.
but the frustration is growing exponentially.

do you have any suggestions, at all, for those of us that love the game but are seriously thinking of dumping, not only City of Wonder, all of Playdom’s games.

anything you have to say would be welcomed.

thank you.

best regards –
Brian von R

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