Comments on: Tutorial: Modding Spelunky’s Level Generator http://tinysubversions.com/2010/01/tutorial-modding-spelunkys-level-generator/ Wed, 10 Sep 2014 18:53:13 +0000 hourly 1 http://wordpress.org/?v=3.8.1 By: Cómo genera los niveles el juego Spelunky (generación procedural) | Cyberhades http://tinysubversions.com/2010/01/tutorial-modding-spelunkys-level-generator/comment-page-1/#comment-18542 Fri, 14 Feb 2014 11:00:22 +0000 http://tinysubversions.com/?p=1377#comment-18542 […] aunque se echa de menos no tener el código fuente del programa, aunque en este artículo puedes encontrar más información con código para generar niveles aunque también puedes usar […]

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By: Listen to me babble about Spelunky’s procedural generation http://tinysubversions.com/2010/01/tutorial-modding-spelunkys-level-generator/comment-page-1/#comment-9169 Tue, 07 Aug 2012 14:13:44 +0000 http://tinysubversions.com/?p=1377#comment-9169 [...] level generation algorithms. (I was invited because I’ve written about the topic: here and [...]

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By: Brett http://tinysubversions.com/2010/01/tutorial-modding-spelunkys-level-generator/comment-page-1/#comment-7237 Mon, 12 Dec 2011 18:11:43 +0000 http://tinysubversions.com/?p=1377#comment-7237 Excellent, thanks for the analysis. I’m applying Spelunky’s pseudo-random level generation techniques to a prototype roguelike that I’m working on, using the Unity engine. Your description of the underlying code has been a great help. Thanks!

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By: Spelunky’s Procedural Space — Tiny Subversions Tiny Subversions http://tinysubversions.com/2010/01/tutorial-modding-spelunkys-level-generator/comment-page-1/#comment-4227 Fri, 08 Jan 2010 02:34:00 +0000 http://tinysubversions.com/?p=1377#comment-4227 [...] BoRT, Spelunky NOTE: For a way more technical article about Spelunky, see my newer tutorial, Modding Spelunky’s Level Generator. The following is my first entry into Corvus Elrod’s Blogs of the Round Table. I’ve [...]

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