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PAX East Panel: I HAVE A GREAT IDEA FOR A GAME!!

by Darius Kazemi on January 21, 2010

in boston,entrepreneurship,pax,speaking

I just received word that I’m moderating a panel at PAX East! It’ll be Saturday, March 27th, at noon in the Wyvern Theatre. Right here in Boston. Aw yeah.

I HAVE A GREAT IDEA FOR A GAME!!

That’s great! We’re happy for you, we really are. But you know what? Our studio isn’t gonna help you realize your vision, and chances are no other company will either. I know it’s shocking, but the reason we dove headfirst into the start-up ocean full of shattered dreams and razor blades was because WE ACTUALLY HAVE A GREAT IDEA FOR A GAME TOO! So if you really feel passionately about your awesome idea and want nothing more than to see it live then go make it your own damn self, we’re busy. But we’ll throw you a bone with this helpful panel full of tasty tidbits on how to get started. Gaming entrepreneurs Chris Oltyan, Eitan Glinert, and Ichiro Lambe will regale you with tales of wonder and woe, led by our fearless moderator Darius Kazemi. Only the brave will survive, no refunds.

With participants:

  • Chris Oltyan,  Director of Product Development, ZeeGee Games
  • Eitan Glinert, President, Firehose Games
  • Ichiro Lambe, President, Dejobaan Games
  • Darius Kazemi, President, Orbus Gameworks (Moderator)

(Banner photo by the ever-excellent Vincent Diamante. I love how I can search Flickr for CC-licensed PAX photos and his are the first to come up.)

{ 3 comments }

Ichiro Lambe February 1, 2010 at 12:07 am

It’ll be the best panel ever!

Anonymous February 4, 2010 at 2:13 am

I think this developer humor is really counter-productive. It seems to be the “in” thing for people who are lucky enough to be in the industry to be condescending to aspiring developers. It seems like developers are always boasting about being a tight knit group of people with mutual respect, yet they spout crap like this.

Darius Kazemi February 4, 2010 at 8:25 am

I believe you’re taking this way too seriously. We’re not being condescending to aspiring developers. We’re being condescending to a particular kind of aspiring developer: the type of person who approaches an established developer and tries to pitch a game. For the love of all things holy, we don’t want your game pitches. We have plenty of our own ideas.

This panel is meant to give constructive advice to people who want to pursue their dream and make the game they’ve always wanted to.

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