Comments on: Rands on Soft Networking http://tinysubversions.com/2009/09/rands-on-soft-networking/ Wed, 10 Sep 2014 18:53:13 +0000 hourly 1 http://wordpress.org/?v=3.8.1 By: Patrick http://tinysubversions.com/2009/09/rands-on-soft-networking/comment-page-1/#comment-4065 Thu, 24 Sep 2009 03:16:47 +0000 http://tinysubversions.com/?p=1173#comment-4065 Speaking of pushing in uncomfortable directions, dig me on this:

Last Saturday I participated in an Ayahuasca Ceremony. Part of my motivation for experiencing the elixer's active ingredient, DMT, was to get some insight into how to build a procedural content engine, and particularly, how to design an authorship language that would be easy for artists to use but at the same time complex enough to encode the hueristics driving an evolutionary algorithm. Listening to the chanting of the shaman, I had my answer.

So, think about how you might be contributing to the creation of a very robust piece of technology that democratizes authorship of procedural content, lets say in the next few years. Just let it digest.

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By: Darius Kazemi http://tinysubversions.com/2009/09/rands-on-soft-networking/comment-page-1/#comment-4064 Tue, 22 Sep 2009 22:50:11 +0000 http://tinysubversions.com/?p=1173#comment-4064 Tip zero is: be good at what you do. (Have some skills before you try to network. You don't have to be perfect or great, but don't come in knowing nothing.)

Tip one is: networking is about making friends.

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By: Sheri http://tinysubversions.com/2009/09/rands-on-soft-networking/comment-page-1/#comment-4063 Tue, 22 Sep 2009 22:45:41 +0000 http://tinysubversions.com/?p=1173#comment-4063 Darius, I do a lot of mentoring to both students and experienced game developers. If you had to pick one networking tip for me to give my mentees that is the most important one to start with, what would it be?

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