Coda: Intuition Tries the Public Patronage Model

by Darius Kazemi on August 26, 2009

in business,indie,patronage

Greg and Mike (I wrote about their Flash game funding earlier this week) are experimenting with Kickstarter to see if they can get their platform game Liferaft funded by the public. Definitely worth checking out the video, and throw them some money if you’d like to see the game made!

For those who don’t know, Kickstarter is kind of a formalized version of the patronage stuff I’ve written about in the past (indie game patronage and patronage in general). The idea is that you ask for pledges and if you reach your target pledge amount you take everyone’s money. No money changes hands until and unless the target is met.

Like Daniel Benmergui’s system, you get more benefits from donating more money. Here’s what they’re offering their different pledge levels:

  • $5+: get all episodes of the game plus exclusive demos and updates on development.
  • $15+: original soundtrack, mp3 format
  • $35+: original soundtrack, signed CD
  • $75+: poster-size print
  • $100+: special thanks in the credits
  • $250+: character named after you with a line of dialogue you’ve supplied (only 10 of these)
They just announced this and have two backers so far. 73 days to go in their drive. It’s worth checking out and I’m anxious to see if it works.

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