Walls, Collision Detection, Scrolling, and a Key

by Darius Kazemi on February 19, 2009

in meggyjr

Here we go. The roguelike is coming together.

Right now I’m prototyping. For this prototype, the level is not generated, it’s just a bitmap dump. There will be working doors and keys. I’ll have combat in it, but I’m not sure if monsters will be mobile. Really, I just want to get the feel for the core gameplay and see if I like it. Kind of a vert slice, if you will :P

{ 1 comment }

Duncan February 19, 2009 at 10:25 pm

I love it. I want one, just to muck about with.

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