My friend Matt Weise, who’s the lead game designer at the Singapore-MIT GAMBIT Game Lab just down the road, and one of my absolute favorite people to talk game design theory with, has an excellent article up at Game Career Guide on postmodernism in games.
I’m noting it here not just because Matt’s a friend, but because I’ve wanted to write the exact same article for a long time now!
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I was recently considering the RPG landscape these days, with Fallout 3 and Fable 2 soon to release, not to mention two very good DS games in the remade Dragon Quest IV, the ported DS Disgaea, and the virtual console releases for Secret of Mana and Super Mario RPG. Whether it’s a remake, port or sequel, there’s no doubt that gamers appreciate the history of their games.
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williamgeorge
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