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	<title>Comments on: Reactions to a GDC Survival Guide</title>
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		<title>By: Elle Munster</title>
		<link>http://tinysubversions.com/2008/02/reactions-to-a-gdc-survival-guide/comment-page-1/#comment-3619</link>
		<dc:creator>Elle Munster</dc:creator>
		<pubDate>Mon, 11 Feb 2008 17:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://tinysubversions.com/?p=995#comment-3619</guid>
		<description>Hey I just wanted to thank you so much for spending so much time giving great networking tips. This is going to be my first year at GDC and I&#039;ve been having quite a bit of anxiety about it, but these tips certainly do help. The thing I&#039;m most worried about is how to introduce myself. I just started learning all about game design (programming, modeling, actual designing of the game idea, etc) this year and I&#039;m still not 100% sure what I really want to focus on. I enjoyed the little bit of programming I have learned and have been really enjoying alot of the Maya things I&#039;ve learned. So I&#039;m not sure how to introduce myself besides saying, &quot;Hi, I&#039;m Elle. I&#039;m currently a student of game design....&quot; and then I draw a blank. I&#039;d like to me somewhat memorable, but I&#039;m not sure what to say besides, &quot;yeah and I&#039;m not really sure which aspect of game design I enjoy most, but as of right now, everything I&#039;ve learned has been VERY enjoyable...&quot; haha. Any tips?</description>
		<content:encoded><![CDATA[<p>Hey I just wanted to thank you so much for spending so much time giving great networking tips. This is going to be my first year at GDC and I&#8217;ve been having quite a bit of anxiety about it, but these tips certainly do help. The thing I&#8217;m most worried about is how to introduce myself. I just started learning all about game design (programming, modeling, actual designing of the game idea, etc) this year and I&#8217;m still not 100% sure what I really want to focus on. I enjoyed the little bit of programming I have learned and have been really enjoying alot of the Maya things I&#8217;ve learned. So I&#8217;m not sure how to introduce myself besides saying, &#8220;Hi, I&#8217;m Elle. I&#8217;m currently a student of game design&#8230;.&#8221; and then I draw a blank. I&#8217;d like to me somewhat memorable, but I&#8217;m not sure what to say besides, &#8220;yeah and I&#8217;m not really sure which aspect of game design I enjoy most, but as of right now, everything I&#8217;ve learned has been VERY enjoyable&#8230;&#8221; haha. Any tips?</p>
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		<title>By: Darius Kazemi</title>
		<link>http://tinysubversions.com/2008/02/reactions-to-a-gdc-survival-guide/comment-page-1/#comment-3615</link>
		<dc:creator>Darius Kazemi</dc:creator>
		<pubDate>Wed, 06 Feb 2008 15:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://tinysubversions.com/?p=995#comment-3615</guid>
		<description>I do mention roundtables in &lt;a HREF=&quot;http://tinysubversions.blogspot.com/2006/02/effective-networking-gdc-guide-pt-2.html&quot; REL=&quot;nofollow&quot;&gt;the article I linked in my post&lt;/a&gt;.</description>
		<content:encoded><![CDATA[<p>I do mention roundtables in <a HREF="http://tinysubversions.blogspot.com/2006/02/effective-networking-gdc-guide-pt-2.html" REL="nofollow">the article I linked in my post</a>.</p>
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		<title>By: Ian Schreiber</title>
		<link>http://tinysubversions.com/2008/02/reactions-to-a-gdc-survival-guide/comment-page-1/#comment-3614</link>
		<dc:creator>Ian Schreiber</dc:creator>
		<pubDate>Wed, 06 Feb 2008 04:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://tinysubversions.com/?p=995#comment-3614</guid>
		<description>I had pretty much the same reaction reading the article. &lt;br/&gt;&lt;br/&gt;I was also shocked when the first piece of advice involved bringing a stack of resumes. Yes, if you&#039;re spending all your time in the career pavillion this makes sense; and yes, if you hand out your resume at a party then assume it&#039;ll be lost. But shouldn&#039;t it be said that you should never bring out your resume unless asked, because otherwise it makes you look presumptuous and rude at best?&lt;br/&gt;&lt;br/&gt;Lastly, the author says not to attend the sessions, and you counter by saying that you SHOULD so that you can talk the talk. I found it strange that neither of you mentioned roundtables, which do still count as sessions last I checked, and which are prime networking opportunities.</description>
		<content:encoded><![CDATA[<p>I had pretty much the same reaction reading the article. </p>
<p>I was also shocked when the first piece of advice involved bringing a stack of resumes. Yes, if you&#8217;re spending all your time in the career pavillion this makes sense; and yes, if you hand out your resume at a party then assume it&#8217;ll be lost. But shouldn&#8217;t it be said that you should never bring out your resume unless asked, because otherwise it makes you look presumptuous and rude at best?</p>
<p>Lastly, the author says not to attend the sessions, and you counter by saying that you SHOULD so that you can talk the talk. I found it strange that neither of you mentioned roundtables, which do still count as sessions last I checked, and which are prime networking opportunities.</p>
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