My friend Brenda Brathwaite, who is an extremely accomplished RPG designer and now a professor of game design at SCAD, just launched her game design blog. (She worked on both Freakin’ Funky Fuzzballs and my favorite game of all time. What breadth!)
Of particular interest is her article answering common questions about game design portfolios. What should one look like? Read her take on it. It’s good.
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Extremely helpful. Thanks!
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