Advice For Artists

by Darius Kazemi on November 3, 2006

in breakingin

Art is one of the gaping holes in my knowledge of the game industry, so when students come to me asking about art, I usually throw up my hands and say, “I don’t know.”

Today, a coworker of mine pointed me to a forum thread she posted with a ton of advice for aspiring game artists. It’s great stuff, not just her initial posts but the whole discussion. So, my loyal artist readers, go forth and be educated! I know I learned a lot reading it over.

{ 2 comments }

Craig November 4, 2006 at 3:29 pm

My suggestion: don’t crap out. >:(

Anonymous November 6, 2006 at 4:20 am

My suggestion, if you’re interested in freelancing you should consider working for an outsourcing firm. I’d prefer to work with a small 5-20 person firm than an army like Vykarian, but thats the scale of budget and production I’m working at right now. If you work for a firm you’re downtime is more consistently distributed and producers are more likely to want to work with you because the crapping out risks are lower.

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