How Not to Run a Game Company

by Darius Kazemi on October 16, 2006

in Uncategorized

They started with good intentions… and then it all went wrong. Specifically check out page 2 of the article, where they talk about “floating” the company (I am fairly certain this is UK terminology for going public with an IPO).

{ 1 comment }

Anonymous October 16, 2006 at 6:02 pm

I think liquidity is a good financial goal for a say, an R&D company building AI middleware, but not for a game production company, whose strength lies in relative simplicitiy.

Comments on this entry are closed.

Previous post:

Next post: