Comments on: Call Me a Skeptic Wed, 10 Sep 2014 18:53:13 +0000 hourly 1 By: Craig Perko Mon, 24 Jul 2006 22:21:00 +0000 The reason the last half looks (and is) fake is simple:

The animation is too fluid, and the aim is too pristine. It carries none of the forced animation that gameplay requires, and none of the “look straight at the target” that gameplay uses to point force powers.

The early half looks about right, though.