We <3 Prototyping

by Darius Kazemi on May 25, 2006

in Uncategorized

From a Gamasutra interview with Keita Takahashi (creator of Katamari):

KT: I don’t think it’s anything special. I just write down my ideas on paper, present it to them, and if they don’t really understand, I say, “Well, you’ll understand if I make it.” Then I make part of it, and they understand. [Emphasis added.]

…brought to you by the Committee For Prototyping in Game Development. Or something.

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