So as of yesterday, that makes three (four?) game companies in the Boston area that have said to me, “We really, really would like to hire you. Really. A lot. But we can’t. Try again in six months, please?”
I have basically two more companies to apply to that I haven’t yet. After that, it’s time to start looking for non-games jobs. And now, the million-dollar question: do I look for a non-games (engineering) job that’s rewarding but would keep me in a contract for a year? Or do I take a shorter-term crappier job with the freedom to leave if I get an opportunity with one of these companies in six months?
For me, this comes down to another, more interesting question in the terms of this blog: are the game companies just big stinking liars who don’t actually want to hire me? Well, I know that’s not true in one case. One of the companies actually offered me a job, twice, but both times I thought I’d be doing games research at a university and their two-month QA contract wasn’t more attractive to me. Little did I know I’d be quitting that university job due to money issues.
I truly believe that these companies want to hire me, but I’m wondering if they will really be in a position to do so in six months.
For the record: in twenty years, when I’m running this industry, the first thing I’m going to fix is HR. But that’s a thought for another post.
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Have you thought about starting your own company?
A few thousand dollars, a couple of talented allies with a few thousand dollars, some good ideas, some solid programmers, and a lot of making connections.
I know you aren’t afraid of working hard, so I’m surprised you never seemed to consider creating a start-up.
[necromancer]
This is inspiring. ;)
[/necromancer]
You’re forgetting the irony XD
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