So I’ve got a few minutes of downtime here at the Indie Game Jam–I actually got in to the hotel at noon today, and 20 minutes later I was put to work setting up what amounts to a b ig LAN party. Some of these computers are pretty cool, I’ll post pictures later.
So we’re going to be doing the last minute coding of the engine tonight (by ‘we’ I mean everyone but me; I’d rather be writing help documentation). The Jam starts tomorrow at around 10am. So we have 14 hours to make the engine actually somewhat developer-friendly. Right now it’s a real hack. Not lik0
Comments on this entry are closed.